This page contains my movie material. The movies redirect to an optimized version for desktop, iPhone (cell connection) and iPhone (web connection) clients.
Wrong Delivery (CMM final assignment)
The final assignment of the “3D Producer” course. The goal was to create a 30 second animation with the theme “the encouter between two worlds”. I got the idea listening to the music I used, which is from the soundtrack of “Tim Burton’s Nightmare Before Christmas”, by Denny Elfman. A few months earlier I had ordered a shiny new Mac Pro, and guess what? They almost lost the package. I litterally had to find it back on my own. I am very, very pleased with the result of this work, and I got 90 out of 90 points for this assignment. What I am most proud of, is that I managed to tell a whole story in just a little over 30 seconds.
The Making of Wrong Delivery
A little making of I put together about my final assignment. I just wanted to show all the hard work that went into it, as well as give credit to those who helped. Ironically, it is way longer than the result, but that’s not so weird considering how much effort I put into it.
The SARA Cave
Part of my job at SARA is to maintain the Cave Automatic Virtual Environment, a.k.a. “CAVE”, a virtual reality installation (wikipedia page). To promote this system I created a short animation that explains briefly what the CAVE is and how it works. Since it is intended for use on show-floors at conventions, there is no sound, and the on-screen text is paced slow, to give people the time to read. Also, because it was first intended for a Dutch audience, this version has only Dutch text. I only had one day to make it, and I had a little help from Anya with the shading and lighting.
On the forum of the “3D Producer” course someone asked how to make “sparkles”, and since I had an idea, I quickly tried it out and this is the result. Not bad for 15 minutes of work, and quite some fun to do.
Rigging an Eye
This is a little demo about an eye I made. I created the eye for my final assignment (see “Wrong Delivery” in my gallery), but since I wanted to make it re-usable (do I have a background in programming, or what?) I put quite some effort into it. Thus, it is completely made of parametric objects, and they are all strung together with a thick layer of Xpresso, which makes it quite customizable and easy to animate, as the demo shows. Thanks to Adam Baroody and his tutorial which inspired me for this.
CMM 3D Producer assignment 04
The goal of this assignment was to make a “museum room” or similar. The only constraints were the doors, which were given by the teacher. Texturing of the doors was already part of the task, and so was the whole room. I decided to make the one museum room that’s missing in this world: the Tim Burton room. So here you have it: eery light, lots of black-and-white, crooked walls, odd shapes and, on the display in front of the main window: “The Melancholy Death of Oyster Boy & Other Stories”.
CMM 3D Producer assignment 03
This assignment was actually about texturing, and it did not turn out very well, but I’m quite happy of how the animation turned out (which was totally beyond the point of the assignment), so I’ve made this movie of it. This is actually an ornithopter.